

Extrapolating additional features from player feedback is also problematic. And for any designers reading this, the following would be the first takeaway: While game designing player feedback is always important, following that feedback blindly can lead to problems. We analyzed the feedback in more detail and realized that the game could have been better if we didn’t listen and tried to make everyone happy. While a lot of feedback made perfect sense, there was still an amount of disbelief at the general critical reception because we couldn’t believe that after listening to player feedback the game still fell through in some aspects.
#Inked a tale of love how to#
This postmortem of the game was supposed to be a guideline on how to do better at any future projects, but eventually became the foundation for the new and improved Inked which you are patiently waiting for today.Īfter the release of the game, some reviews were pretty negative and it was pretty hard to face them. Today we will take a look at how the feedback and reviews after the game’s release prompted the team to deeply analyze the game, and come up with ways to improve it. In the last dev story, we covered the initial development and release of Inked.
#Inked a tale of love free#
We hope you enjoy the game, feel free to either join our Discord chat with us, or email to to share your feedback.īy Game Publishing Producer of Inked: A Tale of Love That being said, you can now get both versions of the game for $9.99! If you prefer the older version of the game, you can still find it in the open beta track.

Without further ado, we have adjusted the price to $9.99, a fair price for the game. Through Inked: A Tale of Love, we hope take you on an immersive & beautiful adventure in the world of ink and paper, which you will also find some fun throughout the journey. Since then, the gameplay has improved for the better and the story is more engrossing. Together we have spent over a year to polish and optimize the game to do it justice. This is an incredibly valuable experience for them, and it deserves to be enjoyed by more players. I surprisingly discovered that the game had only sold around 2,000 copies.hmmm, perhaps they have set the price too high.įor the developers Somnium Games, Inked is their first game. When I first played Inked, I felt the same as most previous players, the artwork is just beautiful (and Nameless Hero is just so cute), the game control was somewhat awkward, but I was soon engulfed by the story.

First of all, we're happy to say that we could finally bring to you today!
